viernes, 25 de abril de 2008

Es la pintura un simulacro de la realidad?

Examples of hyperreality

* A sports drink of a flavor that doesn't exist naturally or elsewhere ("wild ice zest berry")
* Pornography ("sexier than sex itself")
* A plastic Christmas tree that looks better than a real Christmas tree ever could
* A magazine photo of a model that has been touched up with a computer
* Films in which characters and settings are either digitally enhanced or created entirely from CGI (e.g.: 300, where the entire film was shot in front of a blue/green screen, with all settings super-imposed)
* A well manicured garden (nature as hyperreal)
* Any massively promoted versions of historical or present "facts"
* Professional sports athletes as super, invincible versions of the human beings that they actually are
* Many world cities and places which did not evolve as functional places with some basis in reality, as if they were creatio ex nihilo (literally 'creation out of nothing'): Disney World; Dubai; Celebration, Florida; and Las Vegas
* TV and film in general (especially "reality" TV), due to its creation of a world of fantasy and its dependence that the viewer will engage with these fantasy worlds. The current trend is to glamourize the mundane using histrionics.
* A retail store that looks completely stocked and perfect due to facing, creating a world of endless identical products
* A life which cannot be (e.g. the perfect facsimile of a celebrity's invented persona)
* A video game, realistic or not, in which the player temporarily forgets the difference between the game and reality
* The Novus Ordo liturgy of the Catholic Church, which attempts to simulate tradition while having no organic context, but rather was created from scratch bearing only an artificial similarity to the old.
* A newly made building or item designed to look old, or to recreate or reproduce an older artifact, by simulating the feel of age or aging.
* Constructed languages or "reconstructed" extinct dialects.

BUSQUEN QUE QUIERE DECIR:
* Allegory of the cave - Alegoria de la cueva
* Authenticity - autenticidad
* Consensus reality - realidad por conceso
* Reality shifts - cambio de realidad
* Simulacrum - simulacro
* Simulated reality - realidad simulada
* Solipsism - solipsismo
* Truthiness - verdaderismo
* Cyberspace
* Theme park
* Game theory

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